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No doubt about it: Nakajima's "Capsule Robo
G" is definitely one of the most unique jumbos out there.
Capsule Robo hails from a series called Astro Mu 5, and unless I'm
mistaken, the "series" didn't actually exist outside of the toy
line. Rather than pay licensing fees to use someone else's characters,
Nakajima just
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| Astro
Mu Figure |
created
their own -- each
toy was packaged with a comic book that explained the adventures
of the characters. Presto! Instant heroes!
In
an ingenious ploy to get kids to buy more toys, they designed Capsule
Robo G so that you could place a driver inside of his body. Of course,
the driver was sold separately! This made for a very unique piece
in many ways, but since Matt Alt already wrote an article about
it, I'm not going to rehash it here. (If you want to know more about
the story behind this piece, check out "Turtle Power," an article
in the "Annals of the Unrespected" section of the Info Library at
ToyboxDX.com.)
One
thing that fooled me before I actually saw Capsule Robo person is
the seemingly insane amount of firepower. However, it's not as combat
ready as it looks. While it does include four missile launchers
(one on each hand and one on each shoulder), unfortunately the eight
chest rockets do not launch -- it's just a more intimidating way
of storing extra missiles. No problem, though, because those four
real launchers are built-in. While I think it was brilliant from
a business standpoint for Popy to have sold launching attachments
separately, it sucks from my end, because I have that much more
to have to track down. So obviously, it's a giant plus when you're
able to get a toy that comes with weapons intact from the get-go!
And just in case you have nothing to shoot your missiles at, Nakajima
was kind enough to include some little vinyl villains for Capsule
Robo to fightt.
Sean Bonner
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